Gaëtan 'GoSsS' Montaudouin
French // March 06th 1987
gaetmon@gmail.com
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July 2012 to Present day -
Blizzard Entertainment - Irvine, CA
Environment artist on a next-gen MMO
March 2011 to June 2012 -
Splash Damage - Bromley, UK
Environment artist on a unnanounced project.
3D Environment artist on Brink.
Apr. 2009 to Aug. 2010 -
Ubisoft - Montreuil, France
3D Environment artist on Ghost Recon Future Soldier.
Sept. 2006 to Jan. 2009 -
F4 Group - Paris, France
3D Environment artist on
Empire Of Sports.
I modeled and textured props and structures in a semi-realistic style.
March 2006 to Aug. 2006 -
F4 Group - Paris, France
6 months internship. I modeled and textured some props and structures for
Eco City.
Sept.2005 to Feb. 2006 -
EADS - Velizy villacoublay, France
6 months internship. My job was to model and texture military assets, vehicles and "battlefields".
2005-2006 -
Isart digital - Paris, France
2004-2005 -
EAP (Art School) - Paris, France.
2003-2004 -
Saint Michel des Batignolles School - Paris, France.
Scientific Baccalauréat.
3ds max (modeling, unwrap, skinning, animation, rendering)
Maya (modeling, unwrap)
XSI (modeling)
ZBrush, Mudbox (ZBrush preferred)
Photoshop
French: Native
English: Good
Spanish: Basic knowledge